Thursday, May 23, 2013

Xbox One Used Game Fee

I just heard from a reliable source that works for Microsoft on used games...  It's rumor until confirmed, so I hope this helps.

Buying a game day one, the game checks in and activates, as expected.

When you trade it in you tell ms it is being traded/sold and the game de-auths from your account and you are given a code to use when selling.

Person who buys game gets code, they activate license and game is installed.

Makes sense to me at least.

Follow up on the used game fee...

This is so a game is not purchased and installed or copied, basically it's so 2 people don't buy one disk to install.

Look at it this way, in this next gen you will be able to install games and not use the disks, this is in place to prevent you from installing it to multiple Xbox accounts.

As for lending games, he wasn't sure but the selling/trading system might work.

This is not all set in stone yet.


My take... this is expected, thing of it like steam, you can still buy games on disk that activate on Steam.  Think of the disks as just a delivery mechanism for the data, not the actual game.  This goes one step beyond steam and lets you trade your games in.  All of this makes sense to me, and I wish people would slow down and think before flaming Microsoft on this.  You are trading in a license not a physical game anymore.


As for Kinect being always there, okay we expected that, people are worried that COD is going to require you to use kinect?  Really you think a game with people that play everywhere, and includes lets say less than active people, is going to require you to use kinect?  Not damn likely.  Maybe the voice stuff, but that still wouldnt mass appeal as not everyone likes to talk.


Why is everyone mad at Microsoft for saying Kinect will be there?  It gives developers options to innovate, they even said developers dont have to use it.


Always on, you guys are killing me on this, they said it doesnt always have to be on but it does require a connection and periodic check in.  Why do people think this means always on?  I understand this screws people like the military, I am sorry to hear that and sympathetic.  However they are moving to a licensing system instead of disk based DRM (or in addition to) you cant play steam offline indefinitely, eventually you have to go online so it can re-authorize your licenses.


What we are seeing is that Xbox is becoming more and more like Steam and everyone is up in arms, whereas everyone loves steam.  This is the epitome of double standard.


Lastly, please note, even according to Microsoft Spin Doctor Larry Hyrb (Major Nelson) these policies are not set in stone.


Please people just think before you flame.


You guys should listen to the GiantBombcast for this week, specifically the part that Jeff Gerstmann was on, they even thought about the trade ins, as well as the always on, 24 hours is just a ballpark figure.



I know this will get flamed... sorry, and thanks for reading!


Shadow

ShadowCVL.com


[Update]


So everyone is aware, I have sent emails to Microsofts PR team to get a few answers.


Also Here is a link to this week's GiantBombcast: http://www.giantbomb.com/podcasts/giant-bombcast-05-21-2013/1600-489/

Friday, May 10, 2013

YouTube, Let's Plays, and Xbox Capturing

Hey Folks!

Welcome to whatever re-incarnation this will be!  Hopefully you found this blog by a google search or some other linked reference.  I have started working on my YouTube channel, no more Vlogs, I suppose those have been gone for quite some time though!  So now I am doing Let's Plays, I have about a month's worth posted, It also appears that YouTube is working on fixing an issue with my account.

So now I received an El Gato Game Capture HD this week, this weekend I will be starting a Let's Play of Batman Arkham City on Xbox.  I recorded an intro last night and will play tonight or tomorrow and start on the editing.  My next acquisition I need is a copy of Sony Vegas.  It is on my list, and it is only $100 but I can do what I NEED right now with Windows Movie Maker, however I would LIKE to be able to do noise cancellation on videos, some better effects, and maybe even some better looking renders.  As It stands with WMM if I import an elgato video (1080p, 30FPS) and cut off 10 seconds on the beginning the file size shrinks in half when WMM renders it, I don't need all that extra compression.

But I Digress, I will purchase a copy of vegas soon.  I will also license a copy of xsplit for live streaming if there are any requests or demand for it.

So For now, here is my Channel Intro.  Link Dump below





Channel:   http://www.youtube.com/user/vltek
Twitter:    http://www.twitter.com/shadowcvl
This Blog: http://shadowcvl.blogspot.com